<
https://dnyuz.com/2024/02/13/report-says-17-percent-of-gamers-identify-as-l-g-b-t-q/>
"Less than 2 percent of console video games include L.G.B.T.Q. characters or
story lines even though 17 percent of gamers are queer, according to GLAAD’s
first survey on the industry.
The survey, whose results were released on Tuesday, said a majority of
respondents had experienced some form of harassment when playing online. But it
also found that many queer gamers saw virtual worlds as an escape in states
where recent legislation has targeted L.G.B.T.Q. people. Seventy-five percent
of queer respondents from those states said they could express themselves in
games in a way they did not feel comfortable doing in reality.
“That is a statistic that should pull on everyone’s heartstrings,” said Blair
Durkee, who led the advocacy group’s survey alongside partners from Nielsen,
the data and marketing firm. “The statistic is driven largely by young gamers.
Gaming is a lifeline for them.”
GLAAD has produced a similar breakdown of queer representation in television
since 1996. Its latest report found that 10.6 percent of series regulars in
prime-time scripted shows identified as L.G.B.T.Q., which researchers said
helped put their video game study in perspective."
Via Frederick Wilson II.
Cheers,
*** Xanni ***
--
mailto:xanni@xanadu.net Andrew Pam
http://xanadu.com.au/ Chief Scientist, Xanadu
https://glasswings.com.au/ Partner, Glass Wings
https://sericyb.com.au/ Manager, Serious Cybernetics