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https://www.npr.org/sections/goatsandsoda/2023/07/09/1185014763/why-a-game-in-which-you-look-for-a-real-live-pink-elephant-could-help-save-the-w>
'Edgard Gouveia Jr., 58, says the key to solving the world's problems is games.
"I use games and narrative to mobilize crowds," says the Brazilian game
inventor and co-founder of Livelab. He's worked with schools, companies,
government offices and slums. And his target audiences keep getting bigger.
"For example, games that can make a whole town, a whole city or even a whole
country play together," he says.
And now he's developing a global game called "Jornada X" whose goal is to get
kids and teenagers to save nothing less than all life on the planet. Gouveia's
thinking is that if you can frame a problem as a challenge or epic journey,
then kids "can solve a lot of problems that adults can't," he says. "And
they're able to mobilize the adults among them."
NPR sat down with Gouveia to discuss his ambitions to crowdsource and gamify
the solving of big problems and how games grabbed a hold of him as a boy. This
interview has been edited for length and clarity.'
Via Susan ****
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*** Xanni ***
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mailto:xanni@xanadu.net Andrew Pam
http://xanadu.com.au/ Chief Scientist, Xanadu
https://glasswings.com.au/ Partner, Glass Wings
https://sericyb.com.au/ Manager, Serious Cybernetics