Digital archaeology: How Double Fine, Disney, LucasArts and Sony resurrected Grim Fandango

Fri, 13 Feb 2015 12:50:05 +1100

Andrew Pam <xanni [at] glasswings.com.au>

Andrew Pam
<http://www.polygon.com/2015/1/27/7921837/grim-fandango-remastered-interview-double-fine-disney-lucasfilm-sony>

"Grim Fandango survived for 15 years on a mess of ancient storage
devices that are about as easy to access today as eight-track tapes."

Classic video games, like classic movies, are worth preserving.  And
that takes considerable effort as computer hardware changes even faster
than video formats.  Via Jon Swabey.

Share and enjoy,
                *** Xanni ***
--
mailto:xanni@xanadu.net                   Andrew Pam
http://www.xanadu.com.au/                 Chief Scientist, Xanadu
http://www.glasswings.com.au/             Partner, Glass Wings
http://www.sericyb.com.au/                Manager, Serious Cybernetics

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